Mar14
by JamesonH
I just met with Rajat Paharia, the creator of Bunchball, a few days ago. They’re doing some really intersting work with their Flash game platform. They’ve taken the work out of creating a multi-user infrastructure and a lot of the other tedious areas of game development.
Here’s a classic game developed by the very talented Paul Neave on their platform.
Mar10
by JamesonH
The log processor decided to not cooperate last night so we’re back under the hood fixing things again. Looks like another long weekend for us so we’ll see everyone back here on Monday.
Have a great weekend!
** UPDATE - March 9, 2006 @ 2:34pm PST ** Ok that wasn’t so bad. We fixed the problem to yesterday’s stats not showing up. That doesn’t mean we won’t still have a lot to do over the weekend though. doh!
Mar09
by JamesonH
It’s been a long three days, but things are back to normal again and running smoother than ever. We’re going to be keeping a close eye on things just to make sure that everything is ok.
If you notice any quirks or bugs, then please feel free to let us know.
Mar08
by JamesonH
A lot of optimizations to the system have been made in the past two days. We’re not 100% complete with the fixes, but we’re getting there. Today you’ll see that some of your stats are back in action. The only thing that you’ll notice missing are yesterday’s stats. Don’t worry though because we’re still working on bringing them back.
The Traffic Report should give you a glimpse of what your traffic was like in the past few days. If you notice any abnormalities while using the system, then please let us know of them as we’ve been going through a lot of changes in the past few days and some bugs may have slipped through the cracks. You can send any bugs that you find to support@mochibot.com.
Mar07
by JamesonH
As you all have noticed your stats have been at 0 since Sunday. It pains me greatly to write these posts because it’s like talking about an injured son or daughter. We’re working tirelessly to fix the issue, but it’s proven to be much more daunting than we anticipated. To give you an idea of the magnitude of what we’re dealing with we’ve been taking in about 9GB of raw data every day (that translates to a hell of a lot of hits from your Flash movies). We then take that data and have to process, filter, sort, and store all of that information within a small window of time so that you can see your reports on the site. However, the processing time was taking too long (several hours) so we had to shut the processor off in order to do some work on it and speed things up.
If you have MochiBot in your Flash and are concerned about the data not showing in your reports, then let me put your mind at ease. We’re still collecting all of the information that your MochiBot sends to us, but it just hasn’t been processed yet. Once we get things up and running again you’ll see all of the stats that were captured over the past few days.
Thanks to everyone for their emails of support and appreciation of what we’re doing. This is our flesh and blood and we’re committed to making MochiBot the best that it can be.
I’ll keep posting updates as we make more progress.
Mar06
by JamesonH
We’re running through some changes with the system right now so your stats will all be at 0 or at least near 0. If you need to look at your stats, then check out the Traffic Report to see how your Flash has performed in days prior to yesterday.
Sorry for the inconvenience as we’ll have them up and running again soon.