MochiAds - The Ad Network for Casual Games

by JamesonH

We’ve been very quiet at Mochi Media recently. No, it’s not because of all the Guitar Hero II jam sessions ;) . We’ve been developing a new and exciting service called MochiAds. It’s an ad network for casual Flash games (kind of like Google AdSense is an ad network for websites). Our goal is to create an ecosystem for game developers to sustain themselves through the creativity and innovations they produce.

We took what we learned from MochiBot and crafted this network to benefit developers and advertisers alike. With MochiAds developers can now insert ads into their games to generate income. For advertisers they can reach a highly engaged audience through virally distributed games.

The most exciting feature for game developers is that ad revenue opportunities are not lost when Flash Pirates copy and repost the games. In fact, this behavior only benefits the developer through increased exposure. :)

We’re really excited about MochiAds because it provides an outlet for game developers to earn revenue from games they have worked tirelessly to create. The MochiAds program will pay developers throughout the life of their game as opposed to the more traditional method of paying a flat fee to purchase the game.

Some of the Flash community’s best game developers are already using MochiAds and have been giving great feedback on how well their games are doing. You can see some of the games that people have published with MochiAds on our Game Showcase. You can also find answers to your most pressing inquiries in our Publisher FAQ.

If you’re interested in profiting from your games then I’d highly recommend that you try MochiAds. We’re in private beta right now but we’ll invite more people in as space opens up. If you’re an advertiser interested in marketing your brand through the MochiAds network then please contact David Grant at (415)367-3788 or just send us a note.

For some additional reading here are some mentions of MochiAds around the blogospere as of November 22, 2006:

Productivity = 0

by JamesonH

Guitar Hero II

We just got Guitar Hero II at the office today so don’t expect any new features on the site for a while. At least not until our fingers heal from all the shredding! Rock on!

Game: Pumpkin Run

by JamesonH

The guys at varSTUDIOS have released a cute new game, Pumpkin Run, in the spirit of Halloween. It’s a simple shooting game, but the art is nice and holiday games are always a good excuse to waste some time. :)

Have a great Halloween weekend everyone!

Game: Red

by JamesonH

Red

Today’s game showcase is one that has captured the attention of game fans and developers alike from around the world. Long time MochiBot user, IvoryDrive, recently launched an overnight sensation by the name of Red. The game play of Red is somewhat reminiscent of the classic game Paratrooper or Missile Command. The object of the game is to prevent asteroids from destroying your battle station. Red’s appeal is in its simple and stylistic design along with great physics and the small details in the game.

If you’re not familiar with IvoryDrive’s work then you should also check out his other hit, Storm the House 2.

FITC: Hollywood

by JamesonH

I’m in LA this weekend for Flash in the Can Hollywood. If you’re at the conference or in the LA area, then just drop me a line and we can meet up. jameson at mochimedia.

Game: Ultimate Pie Theft

by JamesonH

Ultimate Pie Theft

The gents at Weebl recently launched a MochiBot powered Pac-man style game with some beloved characters from their site such as Wee Bull, Weebl, and Bobs. The object of Ultimate Pie Theft is to guide Wee Bull around the stage to eat up all Weebl and Bobs’ pies. The art is really nice and the game retains the cuteness and humor found in all their other works (my personal favorite).

Job Opportunities: Bunchball.com

by JamesonH

Our friends at Bunchball.com have just recently been funded and are now looking to build a strong team. They have a variety of positions available so if you’re looking to join an exciting new startup in the San Francisco area then I’d encourage you to throw your hat into the pot. Click here for the Bunchball job listings

MochiBot v1.0

by JamesonH

It’s been over a year since we first launched MochiBot (ya we forgot to celebrate…oops!). We went through a few database crashes, hundreds of Diet Cokes, thousands of Flash movies, nearly a billion hits and everything is still holding strong and running smoothly. After successfully performing a full system audit, a few load tests, and a bar mitzvah this past week we’re finally taking the BETA label off the site and officially announcing MochiBot v1.0. *woooo* :D

Game: SWFROADS

by JamesonH

swfroads

If you’re a fan of games that require quick reactions, precise timing, and some fast fingers then you’ll love SWFROADS. The game is fun, addicting and a great way to pass a slow day at the office. The developer, Zooli, has seen SWFROADS quickly climb our popularity charts for his efforts in making a great game. Visit JayIsGames for a more in depth review.

iPod Game Analysis

by JamesonH

I haven’t had the time to dig into the new iPod game format, but it sure didn’t take long for other people to. Ben Sinclair has an entertaining writeup on his quest to break down the new iPod game format.